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process of modelling

Generally, we are provided with required references or screenshots for producing the model (or asset group). We started creating the highpoly model, complex models were created part by part to achieve desired quality level and ease of baking maps. Compound models were created by multiple modelling artists to reduce production time. We tried to match the look and feel of our highpoly model to the references with 90 to 95 % of accuracy and that’s why a huge amount of effort was given while creating the measurements, aesthetics, surface values and functionality to make it as perfect as possible.

 

 

A build process form a high poly model to low poly

When the highpoly modelling was done and we were satisfied with the quality, we started retopologizing the model. Lens Studio supports maximum 65,535 vertices in a model. Hence, we tried to keep our models under 10,000 triangles (5,000 polys assuming, model is built with quads) for best performance. In case of complex models, parts were retopologised separately.

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